#2.6 Level 41 - 50 Weapons
Mega-Digger (Level 41 Weapon): Digs a tank by bouncing high up and down 3 times, exploding 4 times with a small explosion which deals (20/22/24/26/28) damage each time.
Asteroid Storm (Level 42 Weapon): Shoots a flare. When it has bounced 5 times, 4 asteroids will fall from the air in a random direction, dealing (30/33/36/39/42) damage each. Explosion radius: Medium.
Heavy Hover-Ball (Level 43 Weapon): Hovers when it is at the highest of its trajectory for 2 seconds, then reverts back to normal. Explosion radius: Medium. Damage: (32 to 80/35 to 88/38 to 96/42 to 104/?)
BFG-9000(Level 44 Weapon): Shoots a shot which moves slower. It explodes with a medium, blue radius and does (32 to 80/35 to 88/38 to 96/42 to 104/45 to 112) damage.
Crackler (Level 45 Weapon): Shoots a shot which crackles on impact (radius: small). Each crackle does (10/11/12/13/14) damage. This weapon does not affect terrain in any way.
Eleven-Ball: (Level 46 Weapon): Shoots 11 shots at once which fly in a similar direction. Each shot does (3 to 8/4 to 9/4 to 10/4 to 10/?) damage and explodes with a very small radius.
Shooting Star (Level 47 Weapon): Shoots a star-shaped flare. When it has bounced 4 times, a shooting star will fall quickly from the air in a random direction, exploding with a large radius, dealing (80/88/96/104/?) damage.
Grand Finale (Level 48 Weapon): 5 main shots will fly up high in a random direction on impact, which split into 9 to 12 shots each in mid-air after 1 second. Very small explosion, (8/9/10/10/11) damage each.
Fireball (Level 49 Weapon): Shoots a fireball which bounces and explodes at the same time 8 times before exploding again. Each explosion has a small radius which deals (5/6/6/6/?) damage each. With every explosion except the last, it shoots 3 very very small fireballs from the explosion, each dealing (2/2/2/3/?) damage per second for 2 seconds.
Nuke (Level 50 Weapon): Shoots a nuke which explodes on impact with a massive, lime green explosion, dealing (80/88/96/104/112) damage.
Asteroid Storm (Level 42 Weapon): Shoots a flare. When it has bounced 5 times, 4 asteroids will fall from the air in a random direction, dealing (30/33/36/39/42) damage each. Explosion radius: Medium.
Heavy Hover-Ball (Level 43 Weapon): Hovers when it is at the highest of its trajectory for 2 seconds, then reverts back to normal. Explosion radius: Medium. Damage: (32 to 80/35 to 88/38 to 96/42 to 104/?)
BFG-9000(Level 44 Weapon): Shoots a shot which moves slower. It explodes with a medium, blue radius and does (32 to 80/35 to 88/38 to 96/42 to 104/45 to 112) damage.
Crackler (Level 45 Weapon): Shoots a shot which crackles on impact (radius: small). Each crackle does (10/11/12/13/14) damage. This weapon does not affect terrain in any way.
Eleven-Ball: (Level 46 Weapon): Shoots 11 shots at once which fly in a similar direction. Each shot does (3 to 8/4 to 9/4 to 10/4 to 10/?) damage and explodes with a very small radius.
Shooting Star (Level 47 Weapon): Shoots a star-shaped flare. When it has bounced 4 times, a shooting star will fall quickly from the air in a random direction, exploding with a large radius, dealing (80/88/96/104/?) damage.
Grand Finale (Level 48 Weapon): 5 main shots will fly up high in a random direction on impact, which split into 9 to 12 shots each in mid-air after 1 second. Very small explosion, (8/9/10/10/11) damage each.
Fireball (Level 49 Weapon): Shoots a fireball which bounces and explodes at the same time 8 times before exploding again. Each explosion has a small radius which deals (5/6/6/6/?) damage each. With every explosion except the last, it shoots 3 very very small fireballs from the explosion, each dealing (2/2/2/3/?) damage per second for 2 seconds.
Nuke (Level 50 Weapon): Shoots a nuke which explodes on impact with a massive, lime green explosion, dealing (80/88/96/104/112) damage.