#2.4 Level 21 - 30 Weapons
Crazyballs (Level 21 Weapon): Shoots 12 bouncing balls. After the balls bounce for a total of 30 times, they will explode on impact, each exploding on impact with tank or has bounced too many times with a very very small radius, dealing (2 to 6/3 to 7/3 to 7/3 to 8/?) damage each.
MegaTunneler (Level 22 Weapon): Same as Tunneler, with (40/44/48/52/?) damage and large explosion. (when in the ground: reverse gravity)
Pinata (Level 23 Weapon): Shoots a colorful flare. When it has bounced 5 times, a pinata will fall from the air for a distance. Then, it splits into a random pattern of colorful candies in a random direction (“+”, “Y”, “~”, “C”, “6”, “*”, “I”, sun). Each candy deals (6/7/7/8/?) damage and explodes with a very small explosion.
Sticky Bomb (Level 24 Weapon): Shoots a bomb which sticks on impact. After 1 second, it explodes with a large explosion, dealing (50/55/60/65/?) damage.
Salt and Pepper (Level 25 Weapon): Shoots 10 Pepper-Shots first, then shoot 10 Salt-Shots which spread farther apart 1 second later. All tiny explosions, doing (3/3/4/4/?) damage each.
Heavy Back-Roller (Level 26 Weapon): Same as Back-Roller, except doing (40/44/48/52/?) damage and having a small explosion.
Multi-Nade (Level 27 Weapon): Shoots a grenade which bounces. When it has bounced 6 times, it explodes with a small radius for (20/22/24/26/?) damage. Then, 5 more grenades come out of the original grenade in a random pattern that explode with a small radius on impact, dealing (20/22/24/26/?) damage each.
Five-Bounce (Level 28 Weapon): Bounces five times before exploding with a small radius, dealing (80/88/96/104/112) damage.
Napalm (Level 29 Weapon): Shoots a big fireball. Before impact, it “shoots” 11 very very small fireballs out of the big fireball which then disappears. Each fireball does (3/3/4/4/?) damage per second for 2 seconds.
Asteroids (Level 30 Weapon): Shoots 5 asteroids in a similar direction and power which move slowlys. Each asteroid explodes with a small radius and deals (8 to 20/9 to 22/10 to 24/10 to 26/11 to 28) damage each.
MegaTunneler (Level 22 Weapon): Same as Tunneler, with (40/44/48/52/?) damage and large explosion. (when in the ground: reverse gravity)
Pinata (Level 23 Weapon): Shoots a colorful flare. When it has bounced 5 times, a pinata will fall from the air for a distance. Then, it splits into a random pattern of colorful candies in a random direction (“+”, “Y”, “~”, “C”, “6”, “*”, “I”, sun). Each candy deals (6/7/7/8/?) damage and explodes with a very small explosion.
Sticky Bomb (Level 24 Weapon): Shoots a bomb which sticks on impact. After 1 second, it explodes with a large explosion, dealing (50/55/60/65/?) damage.
Salt and Pepper (Level 25 Weapon): Shoots 10 Pepper-Shots first, then shoot 10 Salt-Shots which spread farther apart 1 second later. All tiny explosions, doing (3/3/4/4/?) damage each.
Heavy Back-Roller (Level 26 Weapon): Same as Back-Roller, except doing (40/44/48/52/?) damage and having a small explosion.
Multi-Nade (Level 27 Weapon): Shoots a grenade which bounces. When it has bounced 6 times, it explodes with a small radius for (20/22/24/26/?) damage. Then, 5 more grenades come out of the original grenade in a random pattern that explode with a small radius on impact, dealing (20/22/24/26/?) damage each.
Five-Bounce (Level 28 Weapon): Bounces five times before exploding with a small radius, dealing (80/88/96/104/112) damage.
Napalm (Level 29 Weapon): Shoots a big fireball. Before impact, it “shoots” 11 very very small fireballs out of the big fireball which then disappears. Each fireball does (3/3/4/4/?) damage per second for 2 seconds.
Asteroids (Level 30 Weapon): Shoots 5 asteroids in a similar direction and power which move slowlys. Each asteroid explodes with a small radius and deals (8 to 20/9 to 22/10 to 24/10 to 26/11 to 28) damage each.